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Item Details Related Items
21998 (F5-4-4)
The magician reveals the spectator's mentally-selected number! (Pack
of 100.)
21860 (M5-5-2)
The magician predicts the selected card from the dozen different
ones. Uses jumbo cards!
21467 (M6-2-4)
A spectator mentally selects a city from 10 cards and turns that
card over. The spectator is asked to find his city again on the back
side of the cards. The magician instantly knows the city! Perplexing
and lots of fun to perform.
21397 (R2-3-6)
The card that is turned over in the deck matches the spectator's
choice! A classic. Improved coating. Blue backs.
20830 (M3-12-4)
The Mentalist predicts the dominant desire of the spectator from
large picture cards previously shown to the spectator, using
a transparent envelope and a whiteboard marker. Easy to learn.
20779 (M2-2-3)
Spectator chooses 2 cards, then places a transparent plexi sheet
over each (black circle and triangle). Magician takes 2 cards from
PREDICTION envelope. It matches chosen cards AND geometric shape! No
sleight of hand. Works with any deck.
20633 (M1-5-2)
Based on an old spelling effect, the use of cards which can be
shuffled by a spectator before and after his selection makes this a
baffling mystery.
Recommended Items
22122 (M1-10-1)
A piece of rope becomes animated, and magically coils around the
performer’s thumb, like a pet snake.
22116 (M5-5-3)
Jokers are the real wild card in this royal flush effect. Not only
does the joker turn into an ace but it also trades places with the
ace previously added to an envelope.
22115 (M5-9-2)
Produce large gift boxes (4.5 inches x 4.5 inches in size), a total
of six gifts in six different colors - from an empty bag!
22102 (F1-2-1)
The Penn & Teller Fool Everyone Magic Kit is a great item for
beginners ages 8 and up!
22088 (M10-14-3)
The Svengali Pad is an invaluable accessory for mental magic - it
can be used to force words, numbers, designs, colors, playing cards,
or anything you can write or draw on a piece of paper.
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